STARS - ELO (Un)linked 2024: Critical Making for AI Literacy
Algorithms & Imaginaries Submission Type Paper Start Date/Time (EDT) 19-7-2024 4:45 PM End Date/Time (EDT) 19-7-2024 5:45 PM Location Algorithms & Imaginaries Abstract How can AI Literacy be integrated into a higher education library setting? This presentation highlights the collaborative efforts at the UPenn Libraries to promote critical AI knowledge and possible usage as an extension of a library's role in information literacy. This includes an overview of ongoing workshop series such as "Creative Writing Prompt Battle-Off: How & When to Use GPTs", "Multidisciplinary Code & Transdisciplinary Futures of AI", "Student Debates on Gender, Labor, Activism, & Technology", and "Understanding AI through Games". These dynamic sessions in the AI Literacy Interest Group involve partnerships with various campus organizations such as Kelly Writer's House, Price Lab for Digital Humanities, Data-Driven Discovery Initiative, as well as departments within the library including Kislak Special Collections and Education Commons Makerspace. The goal of these efforts is to make AI literacy accessible and relevant across different fields and knowledge levels. Session materials include zines, a Large Language Model card game, a text prediction game, primary sources documents, and a participatory data visualization project using a loom. The focus is on bringing creativity, play, and interactivity to complex issues in the realm of AI. COinS Jul 19th, 4:45 PM Jul 19th, 5:45 PM Algorithms & Imaginaries How can AI Literacy be integrated into a higher education library setting? This presentation highlights the collaborative efforts at the UPenn Libraries to promote critical AI knowledge and possible usage as an extension of a library's role in information literacy. This includes an overview of ongoing workshop series such as "Creative Writing Prompt Battle-Off: How & When to Use GPTs", "Multidisciplinary Code & Transdisciplinary Futures of AI", "Student Debates on Gender, Labor, Activism, & Technology", and "Understanding AI through Games". These dynamic sessions in the AI Literacy Interest Group involve partnerships with various campus organizations such as Kelly Writer's House, Price Lab for Digital Humanities, Data-Driven Discovery Initiative, as well as departments within the library including Kislak Special Collections and Education Commons Makerspace. The goal of these efforts is to make AI literacy accessible and relevant across different fields and knowledge levels. Session materials include zines, a Large Language Model card game, a text prediction game, primary sources documents, and a participatory data visualization project using a loom. The focus is on bringing creativity, play, and interactivity to complex issues in the realm of AI. Accessibility Statement This item was created or digitized prior to April 24, 2027, or is a reproduction of legacy media created before that date. It is preserved in its original, unmodified state specifically for research, reference, or historical recordkeeping. In accordance with the ADA Title II Final Rule, the University Libraries provides accessible versions of archival materials upon request. To request an accommodation for this item, please submit an accessibility request form.